AI Insights · Timothy · October 2021
Top 5 Co-op Games in Venezuela Q3 2021: Performance Insights
In Q3 2021, the top co-op games in Venezuela saw varying trends in downloads, revenue, and active users, with standout performances from apps like Roblox and Mobile Legends: Bang Bang.
In Q3 2021, the top co-op games on a unified platform in Venezuela showcased diverse performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Craftsman: Building Craft experienced a consistent increase in weekly downloads, starting from 16.7K at the beginning of July and peaking at 35.9K in the final week of August. This upward trend was mirrored in its weekly active users, which rose steadily from 111K to approximately 168K by the end of September.
Mobile Legends: Bang Bang saw a fluctuating pattern in weekly downloads, beginning with 27.9K and decreasing to around 13.1K by the end of Q3. Despite this, the game maintained a stable number of weekly active users, averaging around 151K. Revenue trends were similarly stable, with weekly earnings hovering between $250 and $460.
Ludo Club - Dice & Board Game showed relatively steady weekly downloads, with numbers ranging from 17.6K to 26.9K throughout the quarter. Active users remained consistent, averaging around 180K. Revenue for the app varied, peaking at $171 in late July and ending the quarter at around $111 per week.
Specimen Zero - Online horror had a notable spike in weekly downloads in early August, reaching 55.4K before declining to 6K by the end of September. Active users followed a similar trend, peaking at 86.2K in mid-August. Revenue was minimal, with only two weeks recording a single dollar in earnings.
Finally, Roblox demonstrated strong performance across all metrics. Weekly downloads saw significant growth, starting at 13.4K and soaring to 37.8K by the end of September. Active users remained robust, averaging around 295K, with a peak of 310K in the last week of the quarter. Revenue was also impressive, consistently exceeding $800 each week, with a high of $1.2K in the final week of September.
For more detailed insights and data, visit Sensor Tower.